Archive for June 23, 2011

iPad games quickly

Bumpy road
The road is what you control, smirking up into waves of texture and down into obsolescence, bumpy road is a plat former with inventive touch control, tap to jump or hold to run your car at speeds up the games never-ending road. Never ending road is just that, a generative level that ends when you die or run out of gas. Leader boards reveal that some have cruised for days on end, me? I’ve managed a few hours. When you get used to it, the game rocks, but it lacking the story makes platformers special. The generative level can’t substitute for the satisfaction of a level done, or a world conquered. Still, it’s probably my favorite iPad game so far.

Infinity blade
This one took me by surprise. Chair, a European developer, has genuinely crafted a fever dream of knights and ogres. The game itself is an addictive take on punch out, but it’s the fact that you can complete the game in minutes that makes it stand out, this game’s weird surrealist narrative hints at a world far more horrible than our own, a past you don’t want to be there. It’s really the feeling of grotesque that makes it absorbing and worth the replay. Have submitted to the demon king, but have never bested him.

Jenga hd
Rocks. Love it. It’s so awesome to be able to play Jenga on the go. The pass play feature is also essential.

Spider-man hd
Is surprisingly pretty good for what looks like a ps2 game with a virtual analog stick. The controls work rather well and the game is fun, the only problem is the games mechanics stagnate quickly,i found myself annoyed with the combat after awhile, but does go to show the iPad can present a pretty good brawler.

Final fantasy 3
The graphics aren’t as good as the ps one premiere game, but this remake of the original final fantasy isn’t bad either, the controls are amazing and navigating the games many submenus is easy. Really liking it so far, the instant save feature also helps cuz I like to just pop it up and battle a few times on the bus.

This one really impressed me, the difficultly is amazing, I love how hard I had to work to finish the last levels. The graphics are also really good and the mechanics are just great. I love all the ways the team thought of making ball rolling into a platformer. This really goes to show what the iPad can do is about the only game I recommend you play on the iPad.

Storm in a teacup
Was recommended by kotaku, sucks. Don’t like it.

Is really hyped, but didn’t get into it yet. An impressive feat of indie programming, but didn’t really buy it.

Man did this disappoint. Has a good story, good acting, well done cgi, but just doesn’t grab me.

Coin drop
Not an angry birds clone, rather an angry birds spiritual successor, I found the graphics a little trite, those sprites need to move, but really enjoyed what is basically a kinds reverse pin ball with coins. Fun and fairly long for 0.99 game, but no where near the birds in terms of length.

Have not finished this, but I like what square Enix has done with the comic book manga format. The games are fun, although a little simple, the little interactions are good, but I just enjoyed the experience in general.

Is it just me or is it just having the money for publicity that seems to matter in if your game makes it or not category?

June 23, 2011 at 9:03 am Leave a comment


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