The Lulz

June 22, 2011 at 9:07 am Leave a comment

The Lulz (iPad autocomplete already contains the phrase Lulz in capitals no less) have become the celebrity hackers that Hollywood will one day throw into our future as the past. They are at times an almost perfect imitation of what hackers from The Wachowskis would act like (google the dudes who made the matrix), in fact the fiction of the hacker, the past Hollywood imagined appears to have infiltrated the present, remember hackers? Remember all those 2600 kids and wanna be 2600 kids like me backorficing each other while over irc arguing on the merits of if or if not hackers actually dressed, acted, or even bore a similarity to the actors in that film?

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I do. I also remember a little irc server, set up on the back of a bank’s mainframe, or what the dude claimed was a discarded unix server from a bank, to get on it you just had to know. I was kinda lucky at that time because I was in the rom scene so I had an fserve serving up rooms which i played in slow motion on an ancient Macintosh. It could manage super nes rooms with a little effort. I don’t think my teenage brain ever registered rom hacking as illegal, neither did it occur to me that flash rom carts were just now coming-out and folks were downloading game boy games to game boys, puerto rican sys ops were flirting with 14 year old girls, and we head no idea what the names on the channel that owned the server were up to. Joining the servers other channel was an experience in waiting as the seemingly always on nicks stood there in silence like the arbiters of a kafka story, working their way to some goal far away from the social scene. If you started joking you could stay. Those chatrooms disappeared for me after high school. Computers moved on, games became isos and burnable (I ruined a ps one with an ancient soldiering iron and a mod chip one summer while my mom lived with “friends” between houses) I got einhander to work with out a mod chip and was elated as was I by that square Enix fighting game that I absolutely loved for some reason. My mom’s temporary house came with a big tv and all those lights from square’s games still impress me. The world was abuzz with the dawn glow of the Internet age, anything was piratable, napster and gnutella were downloading music, my college Internet connection introduced me to high speed connections, content was free and piling down the internets like lemmings in the sea. I had video games up to my knees, sega Saturn, dreamcast, psx, neo geo Roms, I played darkstalkers alone in my dorm room, I got a slim sony viao and broke it in a matter of days. The iPod came, and I had music, never used iTunes, I left college, I moved in alone to an apartment. I went broke, I ended up in Asia. That’s when I found the chatrooms again.

The slow decline of life to the everyday is something we all dread. Life doesn’t begin till you’re forty, the Chinese say. My life at thirty was depressing in the extreme, but at least I had made it to semi-stability. That’s when the most ludicrous idea occurred to me, to make video games. I began by starting up my programming lessons again and learning ruby, this naturally lead to JavaScript, to processing, to flash, back to JavaScript, through a little python, back to android sdks aka java, and then today porting a flash project over to ruby. I posted on a million forums and then I ended up in chatrooms. And then the developer conferences, Denver, San Francisco, Shanghai. I met similar illusioned human beings at all of them. In San Francisco at Gdc I was hanging out with two devs from a Chinese mobile phone company when one of them decided to show me something. The dev said he found a room around the corner. We went down one of those paths and out into that city, the tangle of knots impenetrable to security cam, the place where bodies go to disappear, and somewhere on the router we were way back in the metropolis in the part where the chat rooms and the casinos become one. I remember a bar where sys ops went to trade python commands, and another where the Lulz were said to hold unions meetings, but then I saw it, hovering over in space, that impossible feel, the way the ops stood, like marble statues with funny names, and I understood I had been taken back to that room, somehow we had walked into he past the year of the emu when games became physically decoupled from their packages and the companies fought them instead of making them available. It was surreal to see all those games incorporable again, like finding your grandmother’s soul in the attic. We had come from the year of the eshop and arrived at the backbone of internet’s commerce, the first transmission of immaterial goods, lifted from the cardboard and plastic of their origins. Ok I was lying, I couldn’t see the games,but in the room 10 names sat in marble silence. And the Dev said, we found it like this 30 years ago. The silence in the room was startlingly, tangible, the way a white screen worked, and that’s how I learned about the Internet. My best friend , my buddy of twenty years, always there with me.

Well that’s how I remember hackers ending.

Entry filed under: my life through software, politics, thinking. Tags: , , , .

Day iPad games quickly

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